RONI LAVNER

Mario World
A short project to explore axonometric projection drawing method while revealing hidden spaces using 2D images from Mario World
UI/ Interaction Design
High / low - fi prototyping
This project was created to explore the axonometric projection sketching method in order to have all the three dimensions visible in one view. this project also includes Adobe Illustrator tracing and colour effects
Tools & Softwares
Adobe Illustrator, Adobe Photoshop
I chose to focus on 6 elements from the 2 given Mario World images: pipes, lands, thick trees, thin trees, music boxes and stars.

I projected each one of the elements by using the isometric drawing technique.
this was completed by sketching each element at a 45 degree angle, and by giving different depth properties to each one of the elements.

I used repeated elements to construct a drawing that creates the new hidden spaces of the two Mario World illustrations and to form new three dimensional world.
The drawing was later scanned and each element was traced individually in Adobe Illustrator.
I then applied textures and gradients to each element in order to create shadows, illustrating depth and light.

